replace texture jump table with dispatch table

This commit is contained in:
2026-04-24 10:12:23 +02:00
parent 6cdb7304c2
commit 88f10f9f06
6 changed files with 92 additions and 47 deletions

70
src/init.asm Normal file
View File

@@ -0,0 +1,70 @@
;
; Jump table initialisation
;
; r1: sprite id
; r2: pointer address
; r3: pointer value
; sprite_empty
add r1, zr, sprites.empty
lsl r2, r1, arch.instruction_increment_shift
add r2, r2, ptr.textures_addresses
add r3, zr, sprite_empty
store_32 [r2], r3
; sprite_unimplemented
add r1, zr, sprites.unimplemented
lsl r2, r1, arch.instruction_increment_shift
add r2, r2, ptr.textures_addresses
add r3, zr, sprite_unimplemented
store_32 [r2], r3
; sprite_wall_end
add r1, zr, sprites.wall_end
lsl r2, r1, arch.instruction_increment_shift
add r2, r2, ptr.textures_addresses
add r3, zr, sprite_wall_end
store_32 [r2], r3
; sprite_wall_straight
add r1, zr, sprites.wall_straight
lsl r2, r1, arch.instruction_increment_shift
add r2, r2, ptr.textures_addresses
add r3, zr, sprite_wall_straight
store_32 [r2], r3
; sprite_wall_corner
add r1, zr, sprites.wall_corner
lsl r2, r1, arch.instruction_increment_shift
add r2, r2, ptr.textures_addresses
add r3, zr, sprite_wall_corner
store_32 [r2], r3
; sprite_robot
add r1, zr, sprites.robot
lsl r2, r1, arch.instruction_increment_shift
add r2, r2, ptr.textures_addresses
add r3, zr, sprite_robot
store_32 [r2], r3
; sprite_ghost
add r1, zr, sprites.ghost
lsl r2, r1, arch.instruction_increment_shift
add r2, r2, ptr.textures_addresses
add r3, zr, sprite_ghost
store_32 [r2], r3
; sprite_coin
add r1, zr, sprites.coin
lsl r2, r1, arch.instruction_increment_shift
add r2, r2, ptr.textures_addresses
add r3, zr, sprite_coin
store_32 [r2], r3
;
; Screen initialization
;
; r1 = screen parameter value
mov r1, screen.mode_index
screen r1, screen.mode_value
mov r1, screen.offset_index
add r2, zr, ptr.screen
screen r1, r2
mov r1, screen.resolution_index
screen r1, screen.resolution_value