Merge branch 'main' into res-0-prerendered
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@@ -2,8 +2,14 @@
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pub ptr.textures_addresses:
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U32 0 ; empty
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U32 0 ; placeholder
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U32 0 ; robot
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U32 0 ; ghost
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U32 0 ; robot up
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U32 0 ; robot right
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U32 0 ; robot down
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U32 0 ; robot left
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U32 0 ; ghost up
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U32 0 ; ghost right
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U32 0 ; ghost down
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U32 0 ; ghost left
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U32 0 ; coin
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; 0.5 second = 500_000_000 nano second = 0x0000_0000_1DCD_6500
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@@ -14,8 +20,11 @@ pub ptr.tick_duration_low: U32 0x1DCD_6500
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; pub ptr.tick_duration_high: U32 0x0000_0000
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; pub ptr.tick_duration_low: U32 0x3B9A_CA00
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pub ptr.next_tick_high: U32 0
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pub ptr.next_tick_low: U32 0
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pub ptr.timer_robot_next_tick_high: U32 0x0000_0000
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pub ptr.timer_robot_next_tick_low: U32 0x1DCD_6500
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pub ptr.timer_ghost_next_tick_high: U32 0
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pub ptr.timer_ghost_next_tick_low: U32 0x0EE6_B280
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pub ptr.state_robot:
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U8 0 ; x coord
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