Merge branch 'main' into res-0-prerendered

This commit is contained in:
2026-05-01 21:48:24 +02:00
30 changed files with 938 additions and 693 deletions

View File

@@ -0,0 +1,98 @@
/* Timer comparison / update
r1, r2: tick duration high, low [IN]
r3, r4: next tick high, low
r5, r6: tick after this one high, low
r7, r8: now high, low [IN]
r9: pointer
*/
add r9, zr, ptr.timer_ghost_next_tick_high
load_32 r3, [r9]
add r9, zr, ptr.timer_ghost_next_tick_low
load_32 r4, [r9]
cmp r7, r3
jb timer_ghost.end
ja timer_ghost.trigger
cmp r8, r4
jb timer_ghost.end
pub timer_ghost.trigger:
; udate next_tick
call u64.add
add r9, zr, ptr.timer_ghost_next_tick_high
store_32 [r9], r5
add r9, zr, ptr.timer_ghost_next_tick_low
store_32 [r9], r6
/* Movement
r1, r2: x, y
r3: sprite id
r4: direction
r5, r6: increments x, y
r7, r8: [RESERVED]
r9: pointer
r10: tile content
r13: tile address
*/
add r9, zr, ptr.state_ghost
load_8 r1, [r9]
add r9, r9, 1
load_8 r2, [r9]
add r9, r9, 1
load_8 r4, [r9]
call drawing.clear_tile
mov r5, 0
mov r6, 0
lsl r9, r4, 3 ; 2 * instruction size = 8
add r9, r9, timer_ghost.direction_jump_table
jmp r9
pub timer_ghost.direction_jump_table:
; direction_up
sub r6, r6, 1
jmp timer_ghost.move
; direction_right
add r5, r5, 1
jmp timer_ghost.move
; direction_down
add r6, r6, 1
jmp timer_ghost.move
; direction_left
sub r5, r5, 1
;jmp timer_ghost.move
pub timer_ghost.move:
add r1, r1, r5
add r2, r2, r6
add r9, zr, ptr.state_ghost
store_8 [r9], r1
add r9, r9, 1
store_8 [r9], r2
; draw ghost on new position
add r3, r4, sprites.ghost
call drawing.draw_sprite_at_map_coord
/*
Check ahead for direction change
*/
add r1, r1, r5
add r2, r2, r6
call game.get_tile_address_from_map_coord
load_8 r10, [r13]
cmp r10, map.tiles.wall
jne timer_ghost.end
; increment direction
add r9, zr, ptr.state_ghost
add r9, r9, 2
load_8 r4, [r9]
add r4, r4, 1
and r4, r4, 0b11 ; modulo 3
store_8 [r9], r4
pub timer_ghost.end: