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Chappatte/Turing-Complete-PacMan
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Code Issues Pull Requests Releases 3 Activity
16 Commits 4 Branches 3 Tags
cdc3a8e3a1908ca646f4fdc0b5f6f3f31fc7315d
Commit Graph

10 Commits

Author SHA1 Message Date
Robin Chappatte
cdc3a8e3a1 use decimal instead of binary representation to save space
(cherry picked from commit 54ba73c177)
2026-04-25 09:15:54 +02:00
Robin Chappatte
3783a98f95 use prerendered screen and remove sprite rotation 2026-04-25 07:35:00 +02:00
Robin Chappatte
356cf3fb94 add colors: light gray and brown 2026-04-25 06:50:58 +02:00
Robin Chappatte
b7bc9956f9 change which 8 bit color is used for dark gray 2026-04-25 06:41:56 +02:00
Robin Chappatte
aad1fa45f7 add automatic padding in build script 2026-04-25 05:35:01 +02:00
Robin Chappatte
88f10f9f06 replace texture jump table with dispatch table 2026-04-24 10:25:54 +02:00
Robin Chappatte
6cdb7304c2 change the way static RAM variable are declared and used 2026-04-24 10:14:21 +02:00
Robin Chappatte
e6b2d8b086 remove unused colors.asm const file 2026-04-24 10:14:21 +02:00
Robin Chappatte
5588d4c29a update consts to reflect the new sprite size 2026-04-24 10:14:21 +02:00
Robin Chappatte
7014692d71 create repository with functional basic implementation 2026-04-24 08:15:34 +02:00
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