Compare commits
13
Commits
c88f67559d
..
v0.1.0
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e3cf5cdfa1 |
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@@ -1,13 +1,17 @@
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#!/usr/bin/env -S deno run --allow-read
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#!/usr/bin/env -S deno run --allow-read
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if (Deno.args.length !== 0) {
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console.error(
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"This script takes no argument (The source file list is hardcoded) and output the result on stdout.",
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);
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Deno.exit(1);
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}
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import { TextLineStream } from "jsr:@std/streams@1.1.0";
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import { TextLineStream } from "jsr:@std/streams@1.1.0";
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/**
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* CONFIG
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*/
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const instructionLength = 4; // in bytes
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const instructionLength = 4; // in bytes
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const rawDataInstructionLengthPrefix = "U32";
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const mapWidth = 15;
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const spriteWidth = 17;
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const asmFilePaths = [
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const asmFilePaths = [
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"src/consts/arch.asm",
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"src/consts/arch.asm",
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@@ -24,161 +28,86 @@ const asmFilePaths = [
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"src/lib/game.asm",
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"src/lib/game.asm",
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"src/lib/drawing.asm",
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"src/lib/drawing.asm",
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];
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];
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const initialScreenPath = "assets/screen.ppm";
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const initialScreenPath = 'assets/screen.ppm';
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const reservedSpacePath = "src/reserved_space.asm";
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const reservedSpacePath = 'src/reserved_space.asm';
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const mapMatchingValues = {
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const mapMatchingStrings = {
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0x00_00_00: 0, // Empty
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0x00_00_00: '0', // Empty
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0xFF_00_00: 1, // Wall
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0xFF_00_00: '1', // Wall
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0xFF_FF_00: 2, // Coin
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0xFF_FF_00: '2', // Coin
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};
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};
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const spritesMatchingValues = {
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const spritesMatchingStrings = {
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0x00_00_00: 0, // 0b000_000_00
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0x00_00_00: '0b000_000_00',
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0x00_00_FF: 3, // 0b000_000_11
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0x00_00_FF: '0b000_000_11',
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0x00_FF_00: 28, // 0b000_111_00
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0x00_FF_00: '0b000_111_00',
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0x99_50_00: 68, // 0b010_001_00
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0x99_50_00: `0b010_001_00`,
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0x77_77_77: 110, // 0b011_011_10
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0x77_77_77: '0b011_011_10',
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0xB3_B3_B3: 146, // 0b100_100_10
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0xB3_B3_B3: '0b100_100_10',
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0xFF_00_00: 224, // 0b111_000_00
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0xFF_00_00: '0b111_000_00',
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0xFF_00_FF: 227, // 0b111_000_11
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0xFF_00_FF: '0b111_000_11',
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0xFF_80_00: 240, // 0b111_100_00
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0xFF_80_00: '0b111_100_00',
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0xFF_FF_00: 248, // 0b111_110_00
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0xFF_FF_00: '0b111_110_00',
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0xFF_FF_FF: 255, // 0b111_111_11
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0xFF_FF_FF: '0b111_111_11',
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};
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};
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const mapPath = "assets/map.ppm";
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const mapPath = 'assets/map.ppm';
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const spritesPath = {
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const spritesPath = {
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"sprite_empty": "assets/sprites/empty.ppm",
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'sprite_empty': 'assets/sprites/empty.ppm',
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"sprite_unimplemented": "assets/sprites/placeholder.ppm",
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'sprite_unimplemented': 'assets/sprites/placeholder.ppm',
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"sprite_wall_end": "assets/sprites/wall_end.ppm",
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'sprite_wall_end': 'assets/sprites/wall_end.ppm',
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"sprite_wall_straight": "assets/sprites/wall_straight.ppm",
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'sprite_wall_straight': 'assets/sprites/wall_straight.ppm',
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"sprite_wall_corner": "assets/sprites/wall_corner.ppm",
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'sprite_wall_corner': 'assets/sprites/wall_corner.ppm',
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"sprite_robot": "assets/sprites/robot.ppm",
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'sprite_robot': 'assets/sprites/robot.ppm',
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"sprite_ghost": "assets/sprites/ghost.ppm",
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'sprite_ghost': 'assets/sprites/ghost.ppm',
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"sprite_coin": "assets/sprites/coin.ppm",
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'sprite_coin': 'assets/sprites/coin.ppm',
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};
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};
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/**
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/**
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* END OF CONFIG
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* START OF BUILD
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*/
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*/
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class Minifier {
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for (const path of asmFilePaths) {
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private buffer = "";
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const file = await Deno.open(path);
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private lines: Array<string> = [];
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const readable = file.readable.pipeThrough(new TextDecoderStream())
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stream;
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.pipeThrough(new TextLineStream());
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constructor(writableStream: WritableStream) {
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console.log(`
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this.stream = new TransformStream<string>({
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transform: (chunk, controller) => {
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this.buffer += chunk;
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controller.enqueue(this.processChunk());
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},
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flush: (controller) => {
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this.buffer += "\n";
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controller.enqueue(this.processChunk());
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},
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});
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this.stream.readable.pipeTo(writableStream);
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}
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private processChunk(): string {
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const newLines = this.buffer.split("\n");
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this.buffer = newLines.pop() as string; // keep the last (potentially incomplete) line
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const removeComment = (line: string) => line.replace(/\s*;.*/, "");
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const removeLeadingWhitespaces = (line: string) => line.replace(/^\s+/, "");
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const removeTrailingWhitespaces = (line: string) =>
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line.replace(/\s+$/, "");
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const removeDoubleSpaces = (line: string) => line.replaceAll(/ +/g, " ");
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const isNotEmpty = (line: string) => line.length !== 0;
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const newLinesStripped = newLines
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.map(removeComment)
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.map(removeLeadingWhitespaces)
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.map(removeTrailingWhitespaces)
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.map(removeDoubleSpaces)
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.filter(isNotEmpty);
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this.lines.push(...newLinesStripped);
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return this.processLines();
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}
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private processLines() {
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const processedLines: Array<string> = [];
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while (this.lines.length >= instructionLength) {
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const mergeableLines = this.lines.slice(0, instructionLength);
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if (!mergeableLines.every((line) => line.startsWith("U8"))) {
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processedLines.push(this.lines.shift() as string);
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continue;
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}
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const bytesToMerge = mergeableLines.map((line) =>
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parseInt((line.match(/U8\s(\d+)/) as RegExpMatchArray)[1])
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);
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let mergedBytes = 0;
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for (let i = 0; i < bytesToMerge.length; i++) {
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mergedBytes += bytesToMerge[i] << (instructionLength - 1 - i) * 8;
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}
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processedLines.push(
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`${rawDataInstructionLengthPrefix} ${mergedBytes >>> 0}`,
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);
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this.lines.splice(0, instructionLength);
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}
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return processedLines.length === 0 ? "" : `${processedLines.join("\n")}\n`;
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}
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}
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async function build(output: WritableStreamDefaultWriter<string>) {
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for (const path of asmFilePaths) {
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const file = await Deno.open(path);
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const readable = file.readable.pipeThrough(new TextDecoderStream())
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.pipeThrough(new TextLineStream());
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output.write(`
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;/*******************************
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;/*******************************
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;* ${path}
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;* ${path}
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;*******************************/
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;*******************************/
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`);
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`);
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for await (const line of readable) {
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for await (const line of readable) {
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if (!line.startsWith("include ")) {
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if (!line.startsWith("include ")) {
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output.write(`${line}\n`);
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console.log(line);
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}
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}
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}
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}
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}
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}
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const asmRawRepresentations = [];
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const mapBytes = await getDataFromPPM(mapPath);
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const asmRawRepresentations = [];
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asmRawRepresentations.push(
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bytesToAsmConstU8("map", mapBytes, mapMatchingValues),
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);
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for (const [label, path] of Object.entries(spritesPath)) {
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const mapBytes = await getDataFromPPM(mapPath);
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const bytes = await getDataFromPPM(path);
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asmRawRepresentations.push(bytesToAsmConstU8('map', mapBytes, mapMatchingStrings, mapWidth));
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asmRawRepresentations.push(
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bytesToAsmConstU8(label, bytes, spritesMatchingValues),
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);
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}
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output.write(asmRawRepresentations.join("\n\n"));
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for (const [label, path] of Object.entries(spritesPath)) {
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const bytes = await getDataFromPPM(path);
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asmRawRepresentations.push(bytesToAsmConstU8(label, bytes, spritesMatchingStrings, spriteWidth));
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}
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output.write(`
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console.log(asmRawRepresentations.join("\n\n"));
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console.log(`
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;
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;
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; RESERVED RAM SPACE
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; RESERVED RAM SPACE
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||||||
;
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;
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`);
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`);
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const screenBytes = await getDataFromPPM(initialScreenPath);
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const screenBytes = await getDataFromPPM(initialScreenPath);
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output.write(bytesToAsmConstU8("screen", screenBytes, spritesMatchingValues));
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console.log(bytesToAsmConstU8('screen', screenBytes, spritesMatchingStrings, 1));
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output.write(await Deno.readTextFile(reservedSpacePath));
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console.log(await Deno.readTextFile(reservedSpacePath))
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}
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/**
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/**
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* Return an ASM constant (U8) representation of the given data
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* Return an ASM constant (U8) representation of the given data
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@@ -187,48 +116,43 @@ async function build(output: WritableStreamDefaultWriter<string>) {
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*
|
*
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* @param label The label to write before the first raw data
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* @param label The label to write before the first raw data
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* @param data An array of bytes to interprete as 24 bits values
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* @param data An array of bytes to interprete as 24 bits values
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* @param matchingValues An associative array with a string representation for each possible 24 bit data value
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* @param matchingStrings An associative array with a string representation for each possible 24 bit data value
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* @param lineLength Optional: Provide a way to wrap the result in multiple lines
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*
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*
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* @returns The ASM representation of that raw data, pre- and post-fixed by the given label
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* @returns The ASM representation of that raw data, pre- and post-fixed by the given label
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||||||
*/
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*/
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function bytesToAsmConstU8(
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function bytesToAsmConstU8(label: string, data: Uint8Array, matchingStrings: Record<number, string>, lineLength = 0): string {
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label: string,
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lineLength ??= Infinity;
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data: Uint8Array,
|
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matchingValues: Record<number, number>,
|
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||||||
): string {
|
|
||||||
if (data.length % 3 !== 0) {
|
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console.error(
|
|
||||||
"Length of data passed to bytesToAsmConstU8 are not a multiple of 3 (it needs to, as each resulting byte need a Red, a Green and a Blue value)",
|
|
||||||
);
|
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||||||
Deno.exit(1);
|
|
||||||
}
|
|
||||||
|
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const lines = [`${label}:`];
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const stringValues = [];
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for (let i = 0; i < data.length; i += 3) {
|
for (let i = 0; i < data.length - 2; i += 3) {
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const pixelValue = (data[i] << 16) + (data[i + 1] << 8) + (data[i + 2]);
|
const pixelValue = (data[i] << 16) + (data[i+1] << 8) + (data[i+2])
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||||||
if (!Object.hasOwn(matchingValues, pixelValue)) {
|
if (!Object.hasOwn(matchingStrings, pixelValue)) {
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||||||
console.error(
|
console.error(`No matching value defined for "${pixelValue.toString(2)}" (which is ${label}'s ${i} pixel)`);
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`No matching value defined for "${
|
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||||||
pixelValue.toString(2)
|
|
||||||
}" (which is ${label}'s ${i} pixel)`,
|
|
||||||
);
|
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||||||
Deno.exit(1);
|
Deno.exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
lines.push(`U8 ${matchingValues[pixelValue]}`);
|
stringValues.push(`U8 ${matchingStrings[pixelValue]}`);
|
||||||
}
|
|
||||||
lines.push(`${label}_end:`);
|
|
||||||
|
|
||||||
const bytesNb = data.length / 3;
|
|
||||||
const unalignedBytesNb = bytesNb % instructionLength;
|
|
||||||
|
|
||||||
for (let i = 0; i < instructionLength - unalignedBytesNb; i++) {
|
|
||||||
lines.push(
|
|
||||||
`U8 0 ; padding to preserve ${8 * instructionLength} bits alignment`,
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return lines.join("\n");
|
const lines = [];
|
||||||
|
if (lineLength === 0) {
|
||||||
|
lines.push(stringValues.join("\t"));
|
||||||
|
} else {
|
||||||
|
for (let i = 0; i < stringValues.length; i += lineLength) {
|
||||||
|
lines.push(stringValues.slice(i, i+lineLength).join("\t"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const paddingBytes = [];
|
||||||
|
for (let i = 0; i < stringValues.length % instructionLength; i++) {
|
||||||
|
paddingBytes.push('U8 0');
|
||||||
|
}
|
||||||
|
const paddingString = paddingBytes.length === 0 ? '' : `\n${paddingBytes.join('\t')} ; padding to preserve ${8 * instructionLength} bits alignment`
|
||||||
|
|
||||||
|
return `${label}:
|
||||||
|
${lines.join("\n")}
|
||||||
|
${label}_end:${paddingString}`
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -268,7 +192,7 @@ async function getDataFromPPM(path: string): Promise<Uint8Array> {
|
|||||||
let offset = 0;
|
let offset = 0;
|
||||||
|
|
||||||
// magic number
|
// magic number
|
||||||
while (!whitespaces.includes(content[offset])) {
|
while(!whitespaces.includes(content[offset])) {
|
||||||
offset++;
|
offset++;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -276,7 +200,7 @@ async function getDataFromPPM(path: string): Promise<Uint8Array> {
|
|||||||
|
|
||||||
// potential comment
|
// potential comment
|
||||||
if (content[offset] === hashtag) {
|
if (content[offset] === hashtag) {
|
||||||
while (!endOfComment.includes(content[offset])) {
|
while(!endOfComment.includes(content[offset])) {
|
||||||
offset++;
|
offset++;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -284,21 +208,21 @@ async function getDataFromPPM(path: string): Promise<Uint8Array> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// image width
|
// image width
|
||||||
while (numbers.includes(content[offset])) {
|
while(numbers.includes(content[offset])) {
|
||||||
offset++;
|
offset++;
|
||||||
}
|
}
|
||||||
|
|
||||||
offset++; // whitespace
|
offset++; // whitespace
|
||||||
|
|
||||||
// image height
|
// image height
|
||||||
while (numbers.includes(content[offset])) {
|
while(numbers.includes(content[offset])) {
|
||||||
offset++;
|
offset++;
|
||||||
}
|
}
|
||||||
|
|
||||||
offset++; // whitespace
|
offset++; // whitespace
|
||||||
|
|
||||||
// maximum color value
|
// maximum color value
|
||||||
while (numbers.includes(content[offset])) {
|
while(numbers.includes(content[offset])) {
|
||||||
offset++;
|
offset++;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -306,51 +230,3 @@ async function getDataFromPPM(path: string): Promise<Uint8Array> {
|
|||||||
|
|
||||||
return content.slice(offset, content.length);
|
return content.slice(offset, content.length);
|
||||||
}
|
}
|
||||||
|
|
||||||
function printUsage(into: (message: string) => void) {
|
|
||||||
into(`Usage:
|
|
||||||
\tbuild.ts [--minify]
|
|
||||||
\t\tMerge the hardcoded files and output the result to stdout. The "--minify" option can be used to strip the result of all comments, leading/trailing double whitespaces, empty lines and use the more compact raw data representation.
|
|
||||||
\tbuild.ts --help
|
|
||||||
\t\tPrint this message`);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* SCRIPT
|
|
||||||
*/
|
|
||||||
|
|
||||||
if (Deno.args.length > 1) {
|
|
||||||
printUsage(console.error);
|
|
||||||
Deno.exit(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
let minify = false;
|
|
||||||
if (Deno.args.length === 1) {
|
|
||||||
switch (Deno.args[0]) {
|
|
||||||
case "--help":
|
|
||||||
printUsage(console.log);
|
|
||||||
Deno.exit(0);
|
|
||||||
break;
|
|
||||||
case "--minify":
|
|
||||||
minify = true;
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
printUsage(console.error);
|
|
||||||
Deno.exit(1);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const encoder = new TextEncoder();
|
|
||||||
const stdoutWritable = new WritableStream<string>({
|
|
||||||
async write(chunk) {
|
|
||||||
await Deno.stdout.write(encoder.encode(chunk));
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
if (minify) {
|
|
||||||
const minifier = new Minifier(stdoutWritable);
|
|
||||||
await build(minifier.stream.writable.getWriter());
|
|
||||||
} else {
|
|
||||||
await build(stdoutWritable.getWriter());
|
|
||||||
}
|
|
||||||
@@ -9,11 +9,6 @@ It thus should be able to run on the architecture and ISA the players have built
|
|||||||
The `main` branch contains a minimal implementation of the game.
|
The `main` branch contains a minimal implementation of the game.
|
||||||
|
|
||||||
The following branches contains variations, allowing comparisons of performances, visuals, gameplay, ...
|
The following branches contains variations, allowing comparisons of performances, visuals, gameplay, ...
|
||||||
- `res-0-prerendered`:
|
|
||||||
- `80x60` screen resolution
|
|
||||||
- `5x5` tile resolution
|
|
||||||
- initial screen prerendered
|
|
||||||
- no sprite rotation
|
|
||||||
- `res-2`:
|
- `res-2`:
|
||||||
- `256x192` screen resolution
|
- `256x192` screen resolution
|
||||||
- `17x17` tile resolution
|
- `17x17` tile resolution
|
||||||
@@ -31,7 +26,10 @@ It also convert the PPM assets (map and sprites) into ASM raw values representat
|
|||||||
|
|
||||||
Usage example:
|
Usage example:
|
||||||
```sh
|
```sh
|
||||||
./build.ts --minify > /path/to/the/game/schematics/architecture/Symfony/sandbox/main.asm
|
./build.ts > /path/to/the/game/schematics/architecture/Symfony/sandbox/main.asm
|
||||||
|
|
||||||
|
# script output can easily be piped to strip it off all comments, leading whitespace and empty lines:
|
||||||
|
./build.ts | sed 's/\s*;.*//' | sed 's/^\s*//' | sed '/^\d*$/d' > result.asm
|
||||||
```
|
```
|
||||||
|
|
||||||
The script is build over Deno's API, so you'll need to have a `deno` binary in your PATH to use it that way.
|
The script is build over Deno's API, so you'll need to have a `deno` binary in your PATH to use it that way.
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
; map size 16x12 (or 15x11 with margins)
|
|
||||||
pub const map.width = 15
|
pub const map.width = 15
|
||||||
pub const map.height = 11
|
pub const map.height = 11
|
||||||
pub const map.size = 165 ; 11*15
|
pub const map.size = 165 ; 11*15
|
||||||
|
|||||||
@@ -1,8 +1,9 @@
|
|||||||
; given:
|
; given:
|
||||||
; - 16x12 tiles map
|
; -> 256x192 pixels screen
|
||||||
; - 5x5 pixels tile
|
; -> 15x11 tiles map
|
||||||
|
; => 17x17 pixels tile
|
||||||
|
|
||||||
pub const scene.margin_top = 2
|
pub const scene.margin_top = 2
|
||||||
pub const scene.margin_bottom = 3
|
pub const scene.margin_bottom = 3
|
||||||
pub const scene.margin_left = 2
|
pub const scene.margin_left = 0
|
||||||
pub const scene.margin_right = 3
|
pub const scene.margin_right = 1
|
||||||
@@ -20,7 +20,7 @@ pub const screen.mode_index = 0
|
|||||||
pub const screen.mode_value = 2
|
pub const screen.mode_value = 2
|
||||||
pub const screen.offset_index = 1
|
pub const screen.offset_index = 1
|
||||||
pub const screen.resolution_index = 2
|
pub const screen.resolution_index = 2
|
||||||
pub const screen.resolution_value = 0
|
pub const screen.resolution_value = 2
|
||||||
|
|
||||||
pub const screen.width = 80
|
pub const screen.width = 256
|
||||||
pub const screen.height = 60
|
pub const screen.height = 192
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
pub const sprites.width = 5
|
pub const sprites.width = 17
|
||||||
pub const sprites.height = 5 ; unused as sprite are all square
|
pub const sprites.height = 17 ; unused as sprite are all square
|
||||||
pub const sprites.size = 25 ; height x width
|
pub const sprites.size = 289 ; height x width
|
||||||
|
|
||||||
pub const sprites.empty = 0
|
pub const sprites.empty = 0
|
||||||
pub const sprites.unimplemented = 1
|
pub const sprites.unimplemented = 1
|
||||||
|
|||||||
+1
-1
@@ -23,4 +23,4 @@ Resolution ID | Tile size (in pixels) | Comment
|
|||||||
-- | -- | --
|
-- | -- | --
|
||||||
`0` | `5x5` | with a reminder of 5 pixels en width and 5 pixels in height.
|
`0` | `5x5` | with a reminder of 5 pixels en width and 5 pixels in height.
|
||||||
`1` | `10x10` | with a reminder of 10w and 10h
|
`1` | `10x10` | with a reminder of 10w and 10h
|
||||||
`2` | `17x17` | no reminder
|
`2` | `17x17` | with a reminder of 1w and 5h
|
||||||
|
|||||||
Reference in New Issue
Block a user