pub const sprites.width = 17 pub const sprites.height = 17 ; unused as sprite are all square pub const sprites.size = 289 ; height x width pub const sprites.rotation_0 = 0 pub const sprites.rotation_90 = 1 pub const sprites.rotation_180 = 2 pub const sprites.rotation_270 = 3 pub const sprites.empty = 0 pub const sprites.unimplemented = 1 pub const sprites.wall_end = 2 pub const sprites.wall_straight = 3 pub const sprites.wall_corner = 4 pub const sprites.robot = 5 pub const sprites.ghost = 6 pub const sprites.coin = 7 pub const sprites.max = 7 ; for lookup table