pub const game.direction_up = 0 pub const game.direction_right = 1 pub const game.direction_down = 2 pub const game.direction_left = 3 pub const game.direction_still = 4 /* ; 1_000_000_000 nano second = 0x0000_0000_3B9A_CA00 pub const game.tick_duration_0 = 0xCA00 pub const game.tick_duration_1 = 0x3B9A pub const game.tick_duration_2 = 0x0000 pub const game.tick_duration_3 = 0x0000 */ ; 0.5 second = 500_000_000 nano second = 0x0000_0000_1DCD_6500 pub const game.tick_duration_0 = 0x6500 pub const game.tick_duration_1 = 0x1DCD pub const game.tick_duration_2 = 0x0000 pub const game.tick_duration_3 = 0x0000