Commit Graph

42 Commits

Author SHA1 Message Date
9323addd1f Merge branch 'res-0-prerendered' into res-2-prerendered 2026-05-01 22:16:14 +02:00
70016dc7b7 create directional variations of ghost and robot sprites 2026-05-01 22:05:07 +02:00
dc42d7c5b6 Merge branch 'main' into res-0-prerendered 2026-05-01 21:53:28 +02:00
ba12492ebf offset ghost first movement time v0.2.0 2026-05-01 21:14:51 +02:00
8b3b2aa20d add directional characters display 2026-05-01 21:13:55 +02:00
425b83b1bb split code in sections 2026-05-01 18:48:12 +02:00
c78a2ff7a0 handle multi-line comments 2026-05-01 18:27:51 +02:00
92ac475d58 make the build script use 'include' statement instead of a hard-coded '.asm' file list 2026-05-01 17:22:22 +02:00
6920d10089 move ppm to asm representation to its own script 2026-05-01 15:56:05 +02:00
e90e792ebf fix build script ignoring last lines 2026-05-01 15:08:22 +02:00
42ea545507 add minify flag to build script
(cherry picked from commit f0b43f7b7c)
2026-05-01 14:57:11 +02:00
c88f67559d add minify flag to build script
(cherry picked from commit f0b43f7b7c)
2026-04-27 12:43:56 +02:00
f0b43f7b7c add minify flag to build script 2026-04-27 12:36:00 +02:00
2b2e2a6d02 use decimal instead of binary representation to save space
(cherry picked from commit 54ba73c177)
v0.1.1
2026-04-25 09:22:21 +02:00
c378dc95fa update branches description
(cherry picked from commit 2344a2e874)
2026-04-25 09:21:00 +02:00
cdc3a8e3a1 use decimal instead of binary representation to save space
(cherry picked from commit 54ba73c177)
2026-04-25 09:15:54 +02:00
2344a2e874 update branches description 2026-04-25 09:13:56 +02:00
54ba73c177 use decimal instead of binary representation to save space 2026-04-25 09:13:05 +02:00
d5e9dde21d use prerendered screen and remove sprite rotation
(cherry picked from commit 3783a98f95)
2026-04-25 08:59:04 +02:00
02e1e4c6b3 update branches description
(cherry picked from commit 4e03aada20)
2026-04-25 08:37:57 +02:00
d413170098 add colors: light gray and brown
(cherry picked from commit 356cf3fb94)
2026-04-25 08:34:26 +02:00
2c37af8dd0 change which 8 bit color is used for dark gray
(cherry picked from commit b7bc9956f9)
2026-04-25 08:34:26 +02:00
f96e2420ef add way to reduce build output's size
(cherry picked from commit 5231f54c27)
2026-04-25 08:34:26 +02:00
17c6b07367 add automatic padding in build script
(cherry picked from commit aad1fa45f7)
2026-04-25 08:34:26 +02:00
f0656aca40 replace texture jump table with dispatch table
(cherry picked from commit 88f10f9f06)
2026-04-25 08:34:26 +02:00
b0758c6976 change the way static RAM variable are declared and used
(cherry picked from commit 6cdb7304c2)
2026-04-25 08:34:26 +02:00
3992863664 remove unused colors.asm const file
(cherry picked from commit e6b2d8b086)
2026-04-25 08:34:26 +02:00
4e03aada20 update branches description 0.1.0 2026-04-25 07:38:02 +02:00
3783a98f95 use prerendered screen and remove sprite rotation 2026-04-25 07:35:00 +02:00
dc43e7aa0b improve sprites 2026-04-25 06:58:04 +02:00
c7360be7fa fix scene margin values 2026-04-25 06:51:26 +02:00
356cf3fb94 add colors: light gray and brown 2026-04-25 06:50:58 +02:00
b7bc9956f9 change which 8 bit color is used for dark gray 2026-04-25 06:41:56 +02:00
5231f54c27 add way to reduce build output's size 2026-04-25 05:36:20 +02:00
aad1fa45f7 add automatic padding in build script 2026-04-25 05:35:01 +02:00
88f10f9f06 replace texture jump table with dispatch table 2026-04-24 10:25:54 +02:00
6cdb7304c2 change the way static RAM variable are declared and used 2026-04-24 10:14:21 +02:00
e6b2d8b086 remove unused colors.asm const file 2026-04-24 10:14:21 +02:00
5588d4c29a update consts to reflect the new sprite size 2026-04-24 10:14:21 +02:00
e3cf5cdfa1 scale all sprites to 17x17 pixels 2026-04-24 10:14:21 +02:00
02f123c845 fix documentation formating 2026-04-24 08:15:34 +02:00
7014692d71 create repository with functional basic implementation 2026-04-24 08:15:34 +02:00