Commit Graph

18 Commits

Author SHA1 Message Date
70016dc7b7 create directional variations of ghost and robot sprites 2026-05-01 22:05:07 +02:00
f0b43f7b7c add minify flag to build script 2026-04-27 12:36:00 +02:00
cdc3a8e3a1 use decimal instead of binary representation to save space
(cherry picked from commit 54ba73c177)
2026-04-25 09:15:54 +02:00
4e03aada20 update branches description 0.1.0 2026-04-25 07:38:02 +02:00
3783a98f95 use prerendered screen and remove sprite rotation 2026-04-25 07:35:00 +02:00
dc43e7aa0b improve sprites 2026-04-25 06:58:04 +02:00
c7360be7fa fix scene margin values 2026-04-25 06:51:26 +02:00
356cf3fb94 add colors: light gray and brown 2026-04-25 06:50:58 +02:00
b7bc9956f9 change which 8 bit color is used for dark gray 2026-04-25 06:41:56 +02:00
5231f54c27 add way to reduce build output's size 2026-04-25 05:36:20 +02:00
aad1fa45f7 add automatic padding in build script 2026-04-25 05:35:01 +02:00
88f10f9f06 replace texture jump table with dispatch table 2026-04-24 10:25:54 +02:00
6cdb7304c2 change the way static RAM variable are declared and used 2026-04-24 10:14:21 +02:00
e6b2d8b086 remove unused colors.asm const file 2026-04-24 10:14:21 +02:00
5588d4c29a update consts to reflect the new sprite size 2026-04-24 10:14:21 +02:00
e3cf5cdfa1 scale all sprites to 17x17 pixels 2026-04-24 10:14:21 +02:00
02f123c845 fix documentation formating 2026-04-24 08:15:34 +02:00
7014692d71 create repository with functional basic implementation 2026-04-24 08:15:34 +02:00