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70016dc7b7
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create directional variations of ghost and robot sprites
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2026-05-01 22:05:07 +02:00 |
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f0b43f7b7c
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add minify flag to build script
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2026-04-27 12:36:00 +02:00 |
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cdc3a8e3a1
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use decimal instead of binary representation to save space
(cherry picked from commit 54ba73c177)
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2026-04-25 09:15:54 +02:00 |
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3783a98f95
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use prerendered screen and remove sprite rotation
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2026-04-25 07:35:00 +02:00 |
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356cf3fb94
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add colors: light gray and brown
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2026-04-25 06:50:58 +02:00 |
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b7bc9956f9
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change which 8 bit color is used for dark gray
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2026-04-25 06:41:56 +02:00 |
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aad1fa45f7
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add automatic padding in build script
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2026-04-25 05:35:01 +02:00 |
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88f10f9f06
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replace texture jump table with dispatch table
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2026-04-24 10:25:54 +02:00 |
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6cdb7304c2
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change the way static RAM variable are declared and used
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2026-04-24 10:14:21 +02:00 |
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e6b2d8b086
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remove unused colors.asm const file
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2026-04-24 10:14:21 +02:00 |
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5588d4c29a
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update consts to reflect the new sprite size
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2026-04-24 10:14:21 +02:00 |
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7014692d71
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create repository with functional basic implementation
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2026-04-24 08:15:34 +02:00 |
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