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9323addd1f
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Merge branch 'res-0-prerendered' into res-2-prerendered
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2026-05-01 22:16:14 +02:00 |
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70016dc7b7
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create directional variations of ghost and robot sprites
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2026-05-01 22:05:07 +02:00 |
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dc42d7c5b6
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Merge branch 'main' into res-0-prerendered
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2026-05-01 21:53:28 +02:00 |
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ba12492ebf
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offset ghost first movement time
v0.2.0
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2026-05-01 21:14:51 +02:00 |
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8b3b2aa20d
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add directional characters display
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2026-05-01 21:13:55 +02:00 |
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425b83b1bb
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split code in sections
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2026-05-01 18:48:12 +02:00 |
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c78a2ff7a0
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handle multi-line comments
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2026-05-01 18:27:51 +02:00 |
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92ac475d58
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make the build script use 'include' statement instead of a hard-coded '.asm' file list
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2026-05-01 17:22:22 +02:00 |
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6920d10089
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move ppm to asm representation to its own script
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2026-05-01 15:56:05 +02:00 |
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e90e792ebf
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fix build script ignoring last lines
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2026-05-01 15:08:22 +02:00 |
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42ea545507
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add minify flag to build script
(cherry picked from commit f0b43f7b7c)
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2026-05-01 14:57:11 +02:00 |
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c88f67559d
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add minify flag to build script
(cherry picked from commit f0b43f7b7c)
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2026-04-27 12:43:56 +02:00 |
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f0b43f7b7c
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add minify flag to build script
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2026-04-27 12:36:00 +02:00 |
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2b2e2a6d02
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use decimal instead of binary representation to save space
(cherry picked from commit 54ba73c177)
v0.1.1
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2026-04-25 09:22:21 +02:00 |
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c378dc95fa
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update branches description
(cherry picked from commit 2344a2e874)
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2026-04-25 09:21:00 +02:00 |
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cdc3a8e3a1
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use decimal instead of binary representation to save space
(cherry picked from commit 54ba73c177)
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2026-04-25 09:15:54 +02:00 |
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2344a2e874
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update branches description
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2026-04-25 09:13:56 +02:00 |
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54ba73c177
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use decimal instead of binary representation to save space
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2026-04-25 09:13:05 +02:00 |
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d5e9dde21d
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use prerendered screen and remove sprite rotation
(cherry picked from commit 3783a98f95)
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2026-04-25 08:59:04 +02:00 |
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02e1e4c6b3
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update branches description
(cherry picked from commit 4e03aada20)
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2026-04-25 08:37:57 +02:00 |
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d413170098
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add colors: light gray and brown
(cherry picked from commit 356cf3fb94)
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2026-04-25 08:34:26 +02:00 |
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2c37af8dd0
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change which 8 bit color is used for dark gray
(cherry picked from commit b7bc9956f9)
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2026-04-25 08:34:26 +02:00 |
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f96e2420ef
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add way to reduce build output's size
(cherry picked from commit 5231f54c27)
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2026-04-25 08:34:26 +02:00 |
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17c6b07367
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add automatic padding in build script
(cherry picked from commit aad1fa45f7)
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2026-04-25 08:34:26 +02:00 |
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f0656aca40
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replace texture jump table with dispatch table
(cherry picked from commit 88f10f9f06)
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2026-04-25 08:34:26 +02:00 |
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b0758c6976
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change the way static RAM variable are declared and used
(cherry picked from commit 6cdb7304c2)
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2026-04-25 08:34:26 +02:00 |
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3992863664
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remove unused colors.asm const file
(cherry picked from commit e6b2d8b086)
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2026-04-25 08:34:26 +02:00 |
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4e03aada20
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update branches description
0.1.0
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2026-04-25 07:38:02 +02:00 |
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3783a98f95
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use prerendered screen and remove sprite rotation
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2026-04-25 07:35:00 +02:00 |
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dc43e7aa0b
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improve sprites
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2026-04-25 06:58:04 +02:00 |
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c7360be7fa
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fix scene margin values
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2026-04-25 06:51:26 +02:00 |
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356cf3fb94
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add colors: light gray and brown
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2026-04-25 06:50:58 +02:00 |
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b7bc9956f9
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change which 8 bit color is used for dark gray
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2026-04-25 06:41:56 +02:00 |
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5231f54c27
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add way to reduce build output's size
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2026-04-25 05:36:20 +02:00 |
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aad1fa45f7
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add automatic padding in build script
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2026-04-25 05:35:01 +02:00 |
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88f10f9f06
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replace texture jump table with dispatch table
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2026-04-24 10:25:54 +02:00 |
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6cdb7304c2
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change the way static RAM variable are declared and used
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2026-04-24 10:14:21 +02:00 |
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e6b2d8b086
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remove unused colors.asm const file
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2026-04-24 10:14:21 +02:00 |
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5588d4c29a
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update consts to reflect the new sprite size
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2026-04-24 10:14:21 +02:00 |
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e3cf5cdfa1
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scale all sprites to 17x17 pixels
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2026-04-24 10:14:21 +02:00 |
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02f123c845
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fix documentation formating
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2026-04-24 08:15:34 +02:00 |
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7014692d71
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create repository with functional basic implementation
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2026-04-24 08:15:34 +02:00 |
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