763 B
763 B
Assets
PPM files that may be converted into the game's raw data format.
Map
The assets/map.ppm file contains a representation of the initial state of the map.
The corresponding tile values are:
| PPM 8bits channels | Tile |
|---|---|
0x00_00_00 |
0 (Empty) |
0xFF_00_00 |
1 (Wall) |
0xFF_FF_00 |
2 (Coin) |
Sprites
The corresponding in-game color values are:
| PPM 8bits channels | In-game RRRGGGBB value |
Name |
|---|---|---|
0x00_00_00 |
000_000_00 |
Black |
0x00_00_FF |
000_000_11 |
Blue |
0x00_FF_00 |
000_111_00 |
Green |
0x77_77_77 |
010_011_10 |
Gray |
0xFF_00_00 |
111_000_00 |
Red |
0xFF_00_FF |
111_000_11 |
Pink |
0xFF_80_00 |
111_100_00 |
Orange |
0xFF_FF_00 |
111_110_00 |
Yellow |
0xFF_FF_FF |
111_111_11 |
White |